





Key Takeaways
⇢ Tactical urbanism follows a clear sequence with each phase generating data and
political will.:
- demonstration (temporary installations & paint)
- pilot (months‑long with interim materials)
- interim design (1–2 years semi‑permanent)
- permanent rebuild (full reconstruction)
⇢ Tactical Urbanism is easily scalable and works everywhere, from towns with a
population as low as 1000 people to dense cities such as…


Key Takeaways We shape our environments and they, in turn, shape our behaviours, health, and social systems.
Five‑Stage Virtuous Cycle for Impact: People with a shared purpose
Ideas that reframe challenges as opportunities
Projects to prototype and learn
Capabilities to institutionalize methods
Leadership to share and scale insights …


Key Takeaways Human-Centric, Data-Informed Urbanism: It is vital to combine observational insights with new digital tools to understand how people actually use urban spaces. This includes measuring public life and leveraging qualitative inputs (such as participatory photography and map-making) alongside quantitative data. Summary Cities must transition from fixed long-term plans to agile…

Key Takeaways To divert trips from cars, walking and cycling must be simultaneously: Useful (mixed-use destinations),
Safe (protection from vehicular threat),
Comfortable (well-enclosed “outdoor living rooms”) and
Interesting (varied façades, human-scaled details).
Edges define a place: the ratio of height to width gives it a different character. If it…

Key Takeaways The 15-minute (or 30-minute) City isn’t just about distance. It redefines quality of life via green, complete, socially rich, mixed-use neighbourhoods.
Beyond spatial distance, implement social, cultural, cognitive, emotional, and digital proximities to weave a dense network of services and interactions.
Success hinges on transforming governance (new local mandates, participatory…

Key Takeaways
→ Urban environments should be flexible, adaptable, and deeply human-centered.
→ High density should not mean high-rise developments alone but rather diverse,
layered urban spaces with well-designed mid-rise buildings, communal areas, and
active streets.
→ Cities should cater to human senses—lighting, soundscapes, material textures,
and smells - all influence how people perceive and use public spaces.
→ Designing cities for…